Skip to content
MOMU EMULATOR THE SERVER OWNER’S LIBRARYNeed a hand? Get support ↗
MOMUEMULATOR
简体中文
MOMU SERVER OWNER ACADEMY · 2.0

Your server, explained.

Choose a goal. Find the right file. Understand each value, rehearse the change and verify the result.

49step-by-step guides
1,204file references
2,809game identifiers
02languages, one clear manual
START WITH YOUR GOAL

A place for every question.

Looking for a file?
THE PRACTICAL PLAYBOOK

Installation & infrastructure

3 guides
05 4 min read · Example included

Start, stop and diagnose the server stack

ConnectServer lists and routes subservers; JoinServer handles account login; DataServer handles persistent data. GameServer runs gameplay, and GameServerCS owns the configured siege maps. StartUp.xml is a process launch list, not a gameplay configuration file.

Open the guide
06 4 min read

Reload only the system you changed

The supplied command handler supports targeted reloads. The command label and permission are controlled by Command.txt (stable command index 35) and its command settings. Use a properly authorized administrator character.

Open the guide
45 3 min read

Connection protection, anti-dupe and anti-hack tuning

Protection settings can reject legitimate sessions or remove duplicated items. Tune with evidence from the relevant logs and a controlled test account.

Open the guide
BEFORE YOU PRESS SAVE

A good edit starts with a backup.

One system at a time. The correct file. A targeted reload. A result you have checked.

See the editing checklist

Built around the supplied MOMU configuration snapshot. Reference entries flag alternate copies and unconfirmed fields. Match the guide to your deployed version; archived packages and live gameplay were not audited by publishing these pages.