Skip to content
MOMU EMULATOR THE SERVER OWNER’S LIBRARYNeed a hand? Get support ↗
MOMUEMULATOR
简体中文
MOMU SERVER OWNER ACADEMY · 2.0

Your server, explained.

Choose a goal. Find the right file. Understand each value, rehearse the change and verify the result.

49step-by-step guides
1,204file references
2,809game identifiers
02languages, one clear manual
START WITH YOUR GOAL

A place for every question.

Looking for a file?
THE PRACTICAL PLAYBOOK

Events & Castle Siege

4 guides
18 4 min read · Example included

Enable an event and change its schedule

An event needs its gameplay switch, schedule, valid entry conditions, map ownership, spawn templates and rewards. The Event Board display is a separate layer.

Open the guide
20 4 min read

Castle Siege, Crywolf and Castle Deep

These systems depend on the GSCS role and map ownership. Do not enable an event on both roles merely to make it appear.

Open the guide
21 4 min read

Sky Event, guild bosses and team arenas

Custom events have their own XML schemas. Their NPC, stage times, team or guild requirements and reward definitions must be edited as one system.

Open the guide
22 3 min read

Automatic Guess, Math and Run events

AutoEvents.ini defines a rotating scheduler and its rewards. It is separate from the classic event schedule tables.

Open the guide
BEFORE YOU PRESS SAVE

A good edit starts with a backup.

One system at a time. The correct file. A targeted reload. A result you have checked.

See the editing checklist

Built around the supplied MOMU configuration snapshot. Reference entries flag alternate copies and unconfirmed fields. Match the guide to your deployed version; archived packages and live gameplay were not audited by publishing these pages.