GameServerInfo - Skill.ini
Skill formulas and skill behavior
4.MuServer/Sub-1/GameServer/Data/GameServerInfo - Skill.iniINI155 recorded fieldsutf-8-sigRecorded file structure
Recorded file structure
Verify the active copy and owning role before editing. Recorded structure does not prove feature activation.
APPLICATION / RELOAD/reload skill
Open full tutorialApply on the owning role. Startup-only settings require a restart; spawn/event reloads can reset active state.
Field reference
Names and observations come from the supplied files. “Not established” means the unit/range/enum is not verified. Keep a known working value until confirmed.
| Section / parameter | Meaning and verified limits |
|---|---|
| GameServerInfo | Observed parameter BloodHowlingConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter BloodHowlingConstB. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter BloodHowlingTimeConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| DevMode | Activation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry. |
| DevMode | Activation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry. |
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