GameServerInfo - Command.ini
Command conditions, costs and reset policies
8.MuServerCS/Sub-1/GameServer/Data/GameServerInfo - Command.iniINI197 recorded fieldsutf-8-sigRecorded file structure
Recorded file structure
Verify the active copy and owning role before editing. Recorded structure does not prove feature activation.
APPLICATION / RELOAD/reload command
Open full tutorialApply on the owning role. Startup-only settings require a restart; spawn/event reloads can reset active state.
Field reference
Names and observations come from the supplied files. “Not established” means the unit/range/enum is not verified. Keep a known working value until confirmed.
| Section / parameter | Meaning and verified limits |
|---|---|
| GameServerInfo | Activation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry. |
| GameServerInfo | Observed parameter CommandAliasFile. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter CommandPostType. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Activation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry. |
| GameServerInfo | Observed parameter CommandVipPostType. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Account-tier 0 parameter for CommandAddPointAutoEnable. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 1 parameter for CommandAddPointAutoEnable. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 2 parameter for CommandAddPointAutoEnable. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 3 parameter for CommandAddPointAutoEnable. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 0 parameter for CommandResetKeepDLCommandPoint. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 1 parameter for CommandResetKeepDLCommandPoint. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 2 parameter for CommandResetKeepDLCommandPoint. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 3 parameter for CommandResetKeepDLCommandPoint. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 0 parameter for CommandChangeLimit. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 1 parameter for CommandChangeLimit. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 2 parameter for CommandChangeLimit. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 3 parameter for CommandChangeLimit. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 0 parameter for CommandWareNumber. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 1 parameter for CommandWareNumber. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 2 parameter for CommandWareNumber. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 3 parameter for CommandWareNumber. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Observed parameter CommandResetType. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Account-tier 0 parameter for CommandResetAutoEnable. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 1 parameter for CommandResetAutoEnable. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 2 parameter for CommandResetAutoEnable. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 3 parameter for CommandResetAutoEnable. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 0 parameter for CommandResetVipAutoEnable. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 1 parameter for CommandResetVipAutoEnable. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 2 parameter for CommandResetVipAutoEnable. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 3 parameter for CommandResetVipAutoEnable. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
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