GameServerInfo - Character.ini
Class formulas and PvP/PvM balance
4.MuServer/Sub-1/GameServer/Data/GameServerInfo - Character.iniINI477 recorded fieldsutf-8-sigRecorded file structure
Recorded file structure
Verify the active copy and owning role before editing. Recorded structure does not prove feature activation.
APPLICATION / RELOAD/reload character
Open full tutorialApply on the owning role. Startup-only settings require a restart; spawn/event reloads can reset active state.
Field reference
Names and observations come from the supplied files. “Not established” means the unit/range/enum is not verified. Keep a known working value until confirmed.
| Section / parameter | Meaning and verified limits |
|---|---|
| GameServerInfo | Observed parameter DWDamageMultiplierMaxRate. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter ELFDamageMultiplierMaxRate. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter MGDamageMultiplierMaxRate. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter MGDamageMultiplierRatePhysic. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DarkSpiritRangeAttackRate. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DarkSpiritCriticalDamageRate. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DarkSpiritExcellentDamageRate. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DarkSpiritAttackDamageMinConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DarkSpiritAttackDamageMinConstB. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DarkSpiritAttackDamageMinConstC. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DarkSpiritAttackDamageMaxConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DarkSpiritAttackDamageMaxConstB. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DarkSpiritAttackDamageMaxConstC. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DarkSpiritAttackSpeedConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DarkSpiritAttackSpeedConstB. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DarkSpiritAttackSpeedConstC. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DarkSpiritAttackSpeedConstD. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DarkSpiritAttackSuccessRateConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DarkSpiritAttackSuccessRateConstB. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DarkSpiritAttackSuccessRateConstC. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter SatanIncDamageConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DinorantIncDamageConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter BlackFenrirIncDamageConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter GodenFenrirIncDamageConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DemonIncDamageConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter SkeletonIncDamageConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter AngelDecDamageConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DinorantDecDamageConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DinorantDecDamageConstB. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DarkHorseDecDamageConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
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