GameServerInfo - Character.ini
Class formulas and PvP/PvM balance
4.MuServer/Sub-1/GameServer/Data/GameServerInfo - Character.iniINI477 recorded fieldsutf-8-sigRecorded file structure
Recorded file structure
Verify the active copy and owning role before editing. Recorded structure does not prove feature activation.
APPLICATION / RELOAD/reload character
Open full tutorialApply on the owning role. Startup-only settings require a restart; spawn/event reloads can reset active state.
Field reference
Names and observations come from the supplied files. “Not established” means the unit/range/enum is not verified. Keep a known working value until confirmed.
| Section / parameter | Meaning and verified limits |
|---|---|
| GameServerInfo | Observed parameter DKMagicSpeedConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter FEPhysiSpeedConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter FEMagicSpeedConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter MGPhysiSpeedConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter MGMagicSpeedConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DLPhysiSpeedConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DLMagicSpeedConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter SUPhysiSpeedConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter SUMagicSpeedConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter RFPhysiSpeedConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter RFMagicSpeedConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DWDefenseSuccessRateConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DKDefenseSuccessRateConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter FEDefenseSuccessRateConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter MGDefenseSuccessRateConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DLDefenseSuccessRateConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter SUDefenseSuccessRateConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter RFDefenseSuccessRateConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DWDefenseSuccessRatePvPConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DWDefenseSuccessRatePvPConstB. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DWDefenseSuccessRatePvPConstC. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DKDefenseSuccessRatePvPConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DKDefenseSuccessRatePvPConstB. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DKDefenseSuccessRatePvPConstC. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter FEDefenseSuccessRatePvPConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter FEDefenseSuccessRatePvPConstB. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter FEDefenseSuccessRatePvPConstC. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter MGDefenseSuccessRatePvPConstA. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter MGDefenseSuccessRatePvPConstB. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter MGDefenseSuccessRatePvPConstC. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
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