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CONFIGURATION REFERENCE

GameServerInfo - Character.ini

Class formulas and PvP/PvM balance

8.MuServerCS/Sub-1/GameServer/Data/GameServerInfo - Character.ini
INI452 recorded fieldsutf-8-sigRecorded file structure
Recorded file structure

Verify the active copy and owning role before editing. Recorded structure does not prove feature activation.

APPLICATION / RELOAD/reload character

Apply on the owning role. Startup-only settings require a restart; spawn/event reloads can reset active state.

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Field reference

Names and observations come from the supplied files. “Not established” means the unit/range/enum is not verified. Keep a known working value until confirmed.

Section / parameterMeaning and verified limits
GameServerInfoCombo-only attacker→defender scaling: 100 original, 50 half, 0 zero combo damage.
GameServerInfoCombo-only attacker→defender scaling: 100 original, 50 half, 0 zero combo damage.
GameServerInfoCombo-only attacker→defender scaling: 100 original, 50 half, 0 zero combo damage.
GameServerInfoCombo-only attacker→defender scaling: 100 original, 50 half, 0 zero combo damage.
GameServerInfoCombo-only attacker→defender scaling: 100 original, 50 half, 0 zero combo damage.
GameServerInfoCombo-only attacker→defender scaling: 100 original, 50 half, 0 zero combo damage.
GameServerInfoCombo-only attacker→defender scaling: 100 original, 50 half, 0 zero combo damage.
GameServerInfoCombo-only attacker→defender scaling: 100 original, 50 half, 0 zero combo damage.
GameServerInfoCombo-only attacker→defender scaling: 100 original, 50 half, 0 zero combo damage.
GameServerInfoCombo-only attacker→defender scaling: 100 original, 50 half, 0 zero combo damage.
GameServerInfoCombo-only attacker→defender scaling: 100 original, 50 half, 0 zero combo damage.
GameServerInfoCombo-only attacker→defender scaling: 100 original, 50 half, 0 zero combo damage.
GameServerInfoCombo-only attacker→defender scaling: 100 original, 50 half, 0 zero combo damage.
GameServerInfoCombo-only attacker→defender scaling: 100 original, 50 half, 0 zero combo damage.
GameServerInfoCombo-only attacker→defender scaling: 100 original, 50 half, 0 zero combo damage.
GameServerInfoCombo-only attacker→defender scaling: 100 original, 50 half, 0 zero combo damage.
GameServerInfoCombo-only attacker→defender scaling: 100 original, 50 half, 0 zero combo damage.
GameServerInfoCombo-only attacker→defender scaling: 100 original, 50 half, 0 zero combo damage.
GameServerInfoCombo-only attacker→defender scaling: 100 original, 50 half, 0 zero combo damage.
GameServerInfoObserved parameter TyLeRaComboDW. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter TyLeRaComboDK. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter TyLeRaComboEF. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter TyLeRaComboMG. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter TyLeRaComboDL. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter TyLeRaComboSM. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter TyLeRaComboRF. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter SkillDocDW. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter ThoiGianDameDocDW. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter MoGioiHanDameQuai. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter DuelDamageRate. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.

452 fields · 2 / 16

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Built around the supplied MOMU configuration snapshot. Reference entries flag alternate copies and unconfirmed fields. Match the guide to your deployed version; archived packages and live gameplay were not audited by publishing these pages.