CustomQuest.txt
Custom quest conditions and reward tables
4.MuServer/Sub-1/Data/Custom/CustomQuest.txtSection table50 recorded fieldsutf-8-sigCustom compatibility path
Custom compatibility path
Verify the active copy and owning role before editing. Recorded structure does not prove feature activation.
APPLICATION / RELOAD/reload custom
Open full tutorialApply on the owning role. Startup-only settings require a restart; spawn/event reloads can reset active state.
Recorded column order
Quest Level Reset MReset Zen WC WP GP VipLvl RankUser Kills
Quest Cat Item Level Luck Skill Qtd
Quest Monster Qtd
Quest Cash Gold PcPoint
Quest Section Type Level Dur Skill Luck Option ExcOp SetOp JoH OEx Socket1 Socket2 Socket3 Socket4 Socket5 Time Class
Quest Effect Power1 Power2 Time
Quest Experience
Field reference
Names and observations come from the supplied files. “Not established” means the unit/range/enum is not verified. Keep a known working value until confirmed.
| Section / parameter | Meaning and verified limits |
|---|---|
| 0 | Quest/requirement identifier used to link this row to the corresponding definition. Preserve cross-table references. |
| 0 | Item/character/requirement level according to the owning entry. Use the context and valid definition range. |
| 0 | Reset/Master Reset requirement or limit. These counters are independent of normal character level. |
| 0 | Reset/Master Reset requirement or limit. These counters are independent of normal character level. |
| 0 | Currency quantity in the currency named by the field; verify additions/deductions with a test account. |
| 0 | WCoinC amount when this system uses the documented WC currency mapping; verify the local enum. |
| 0 | WCoinP amount when this system uses the documented WP currency mapping; shown as FC in several MOMU interfaces. |
| 0 | Goblin Point amount when this system uses the documented GP mapping. |
| 0 | Account-tier or VIP restriction/value. This is not the account login name; verify normal/VIP access separately. |
| 0 | Progress/reward/stat quantity named by the field; distinguish required progress from awarded points in this section. |
| 0 | Progress/reward/stat quantity named by the field; distinguish required progress from awarded points in this section. |
| 1 | Quest/requirement identifier used to link this row to the corresponding definition. Preserve cross-table references. |
| 1 | Item category when used as an item coordinate. Packed ID = category×512+index; some tables use Group for a different grouping. |
| 1 | Item reference in this row; identify whether the format uses a packed ID or separate section/index fields. |
| 1 | Item/character/requirement level according to the owning entry. Use the context and valid definition range. |
| 1 | Item option field. In ItemDrop.xml the *Option attributes reference option-generation groups; do not copy literal shop masks into them. |
| 1 | Item option field. In ItemDrop.xml the *Option attributes reference option-generation groups; do not copy literal shop masks into them. |
| 1 | Count/quantity field in the current schema; verify whether it counts items, actions or entries. |
| 2 | Quest/requirement identifier used to link this row to the corresponding definition. Preserve cross-table references. |
| 2 | Monster/NPC definition reference for this rule. Check that the class is registered and placed on an allowed map. |
| 2 | Count/quantity field in the current schema; verify whether it counts items, actions or entries. |
| 3 | Quest/requirement identifier used to link this row to the corresponding definition. Preserve cross-table references. |
| 3 | Observed parameter Cash. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| 3 | Observed parameter Gold. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| 3 | Observed parameter PcPoint. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| 3 | Item category when used as an item coordinate. Packed ID = category×512+index; some tables use Group for a different grouping. |
| 3 | Local type selector. In an item row it often means category/index position; in a mission or reward row it selects behavior. Do not reuse enums from another system. |
| 3 | Item/character/requirement level according to the owning entry. Use the context and valid definition range. |
| 3 | Item durability or stack-related creation value according to the item. In normal shops 0 requests calculated durability. |
| 3 | Item option field. In ItemDrop.xml the *Option attributes reference option-generation groups; do not copy literal shop masks into them. |
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