CustomNewBuff.xml
Buff NPC positions, costs and skill lists
8.MuServerCS/Sub-1/Data/Custom/BotSystem/CustomNewBuff.xmlXML13 recorded fieldsutf-8-sigCustom compatibility path
Custom compatibility path
Verify the active copy and owning role before editing. Recorded structure does not prove feature activation.
APPLICATION / RELOAD/reload bots
Open full tutorialApply on the owning role. Startup-only settings require a restart; spawn/event reloads can reset active state.
Field reference
Names and observations come from the supplied files. “Not established” means the unit/range/enum is not verified. Keep a known working value until confirmed.
| Section / parameter | Meaning and verified limits |
|---|---|
| NPC1 | Monster/NPC class ID. In ItemDrop.xml MonsterIndex=-1 accepts any monster class. |
| NPC1 | Map identifier. -1 is a wildcard only in formats that explicitly support it. |
| NPC1 | Horizontal map coordinate; validate walkable terrain at the location. |
| NPC1 | Vertical map coordinate; validate walkable terrain at the location. |
| NPC1 | Cost in the currency selected by this system. Confirm the actual deducted currency before public use. |
| Skill | Stable identifier in this table. Keep references unique and consistent; its namespace depends on the file. |
| Skill | Duration or stage time. The unit is system-specific; verify it against this event’s stage behavior before changing it. |
| Skill | Effect/skill power amount interpreted by the selected effect/skill, not a universal damage percentage. |
| NPC2 | Monster/NPC class ID. In ItemDrop.xml MonsterIndex=-1 accepts any monster class. |
| NPC2 | Map identifier. -1 is a wildcard only in formats that explicitly support it. |
| NPC2 | Horizontal map coordinate; validate walkable terrain at the location. |
| NPC2 | Vertical map coordinate; validate walkable terrain at the location. |
| NPC2 | Cost in the currency selected by this system. Confirm the actual deducted currency before public use. |
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