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CONFIGURATION REFERENCE

GameServerInfo - Custom.ini

Custom attack, helper, store and optional systems

8.MuServerCS/Sub-1/GameServer/Data/GameServerInfo - Custom.ini
INI124 recorded fieldsutf-8-sigRecorded file structure
Recorded file structure

Verify the active copy and owning role before editing. Recorded structure does not prove feature activation.

APPLICATION / RELOAD/reload custom

Apply on the owning role. Startup-only settings require a restart; spawn/event reloads can reset active state.

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Field reference

Names and observations come from the supplied files. “Not established” means the unit/range/enum is not verified. Keep a known working value until confirmed.

Section / parameterMeaning and verified limits
GameServerInfoObserved parameter CustomStoreCommandWCCSyntax. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CustomStoreCommandWCPSyntax. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CustomStoreCommandWCGSyntax. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CustomStoreJoBName. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CustomStoreJoSName. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CustomStoreJoCName. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CustomStoreWCCName. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CustomStoreWCPName. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CustomStoreWCGName. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoAccount-tier 0 parameter for CustomAttackTime. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 1 parameter for CustomAttackTime. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 2 parameter for CustomAttackTime. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 3 parameter for CustomAttackTime. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoObserved parameter CustomAttackDelay. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CustomAttackAutoPotionDelay. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoAccount-tier 0 parameter for CustomAttackAutoBuff. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 1 parameter for CustomAttackAutoBuff. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 2 parameter for CustomAttackAutoBuff. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 3 parameter for CustomAttackAutoBuff. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoObserved parameter CustomAttackAutoBuffDelay. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoAccount-tier 0 parameter for CustomAttackAutoResume. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 1 parameter for CustomAttackAutoResume. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 2 parameter for CustomAttackAutoResume. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 3 parameter for CustomAttackAutoResume. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoObserved parameter CustomAttackOfflineGPGain. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoActivation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry.
GameServerInfoObserved parameter CustomOnlineLotteryText1. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CustomOnlineLotteryText2. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CustomOnlineLotteryText3. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CustomOnlineLotteryNoOff. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.

124 fields · 3 / 5

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Built around the supplied MOMU configuration snapshot. Reference entries flag alternate copies and unconfirmed fields. Match the guide to your deployed version; archived packages and live gameplay were not audited by publishing these pages.