GameServerInfo - Custom.ini
Custom attack, helper, store and optional systems
8.MuServerCS/Sub-1/GameServer/Data/GameServerInfo - Custom.iniINI124 recorded fieldsutf-8-sigRecorded file structure
Recorded file structure
Verify the active copy and owning role before editing. Recorded structure does not prove feature activation.
APPLICATION / RELOAD/reload custom
Open full tutorialApply on the owning role. Startup-only settings require a restart; spawn/event reloads can reset active state.
Field reference
Names and observations come from the supplied files. “Not established” means the unit/range/enum is not verified. Keep a known working value until confirmed.
| Section / parameter | Meaning and verified limits |
|---|---|
| GameServerInfo | Observed parameter CustomStoreCommandWCCSyntax. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter CustomStoreCommandWCPSyntax. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter CustomStoreCommandWCGSyntax. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter CustomStoreJoBName. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter CustomStoreJoSName. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter CustomStoreJoCName. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter CustomStoreWCCName. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter CustomStoreWCPName. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter CustomStoreWCGName. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Account-tier 0 parameter for CustomAttackTime. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 1 parameter for CustomAttackTime. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 2 parameter for CustomAttackTime. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 3 parameter for CustomAttackTime. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Observed parameter CustomAttackDelay. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter CustomAttackAutoPotionDelay. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Account-tier 0 parameter for CustomAttackAutoBuff. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 1 parameter for CustomAttackAutoBuff. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 2 parameter for CustomAttackAutoBuff. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 3 parameter for CustomAttackAutoBuff. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Observed parameter CustomAttackAutoBuffDelay. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Account-tier 0 parameter for CustomAttackAutoResume. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 1 parameter for CustomAttackAutoResume. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 2 parameter for CustomAttackAutoResume. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Account-tier 3 parameter for CustomAttackAutoResume. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting. |
| GameServerInfo | Observed parameter CustomAttackOfflineGPGain. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Activation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry. |
| GameServerInfo | Observed parameter CustomOnlineLotteryText1. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter CustomOnlineLotteryText2. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter CustomOnlineLotteryText3. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter CustomOnlineLotteryNoOff. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
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