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CONFIGURATION REFERENCE

GameServerInfo - Command.ini

Command conditions, costs and reset policies

4.MuServer/Sub-1/GameServer/Data/GameServerInfo - Command.ini
INI197 recorded fieldsutf-8-sigRecorded file structure
Recorded file structure

Verify the active copy and owning role before editing. Recorded structure does not prove feature activation.

APPLICATION / RELOAD/reload command

Apply on the owning role. Startup-only settings require a restart; spawn/event reloads can reset active state.

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Field reference

Names and observations come from the supplied files. “Not established” means the unit/range/enum is not verified. Keep a known working value until confirmed.

Section / parameterMeaning and verified limits
GameServerInfoObserved parameter CommandRewardAllMaxType. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CommandRewardAllMaxValue. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CommandRewardAllType1Text. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CommandRewardAllType2Text. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CommandRewardAllType3Text. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoAccount-tier 0 parameter for CommandRenameDelay. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 1 parameter for CommandRenameDelay. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 2 parameter for CommandRenameDelay. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 3 parameter for CommandRenameDelay. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoObserved parameter CommandRenameNeedTicket. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CommandGiftLimit. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CommandHelpMonsterIndex. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CommandHelpMonsterAmount. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CommandBlocAccShowMessage. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CommandBlocCharShowMessage. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
DevModeActivation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry.
DevModeActivation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry.

197 fields · 7 / 7

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Built around the supplied MOMU configuration snapshot. Reference entries flag alternate copies and unconfirmed fields. Match the guide to your deployed version; archived packages and live gameplay were not audited by publishing these pages.