ItemDrop.xml
Explicit item drops filtered by map, monster and level
4.MuServer/Sub-1/Data/Item/ItemDrop.xmlVerify the active copy and owning role before editing. Recorded structure does not prove feature activation.
Apply on the owning role. Startup-only settings require a restart; spawn/event reloads can reset active state.
Read the structure in context
Only the labelled excerpt below is available. Syntax is detected from structure; .ini may actually be a section/end table. Click a highlighted documented field to open its explanation.
<?xml version="1.0" encoding="utf-8"?>
<ItemDrop>
<RuleDrop MapNumber="0" ApplyMapRate="1">
<Item Cat="14" Index="13" Level="0" LevelOption="-1" SkillOption="-1" LuckOption="-1" JoLOption="-1" ExcOption="-1" SetOption="-1" SocketOption="-1" Duration="0" MonsterIndex="-1" MonsterMinLevel="25" MonsterMaxLevel="-1" DropRate="1000" />
</RuleDrop>
</ItemDrop>
Field reference
Names and observations come from the supplied files. “Not established” means the unit/range/enum is not verified. Keep a known working value until confirmed.
| Section / parameter | Meaning and verified limits |
|---|---|
| RuleDrop | Elemental categories restricted by the loader need explicit map rules. |
| RuleDrop | Rule value is inherited by Item unless overridden. Uses active map ItemDrop/100; positive results cap at one million. |
| Item | Item category when used as an item coordinate. Packed ID = category×512+index; some tables use Group for a different grouping. |
| Item | Packed ID=Cat×512+Index. |
| Item | Item/character/requirement level according to the owning entry. Use the context and valid definition range. |
| Item | Item option field. In ItemDrop.xml the *Option attributes reference option-generation groups; do not copy literal shop masks into them. |
| Item | Item option field. In ItemDrop.xml the *Option attributes reference option-generation groups; do not copy literal shop masks into them. |
| Item | Item option field. In ItemDrop.xml the *Option attributes reference option-generation groups; do not copy literal shop masks into them. |
| Item | Item option field. In ItemDrop.xml the *Option attributes reference option-generation groups; do not copy literal shop masks into them. |
| Item | Item option field. In ItemDrop.xml the *Option attributes reference option-generation groups; do not copy literal shop masks into them. |
| Item | Item option field. In ItemDrop.xml the *Option attributes reference option-generation groups; do not copy literal shop masks into them. |
| Item | Item option field. In ItemDrop.xml the *Option attributes reference option-generation groups; do not copy literal shop masks into them. |
| Item | Timed effect/item duration. In explicit item-drop creation a positive value creates an expiration time; preserve 0 for permanent items. |
| Item | Monster/NPC class ID. In ItemDrop.xml MonsterIndex=-1 accepts any monster class. |
| Item | Lower level bound. In ItemDrop.xml MonsterMinLevel limits the monster, and -1 removes the bound. |
| Item | Upper level bound. In ItemDrop.xml MonsterMaxLevel=-1 removes that bound. |
| Item | ApplyMapRate, monster/map filters, passing-candidate selection and jewel penalty. |
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