GameServerInfo - MOMU.ini
Additional gameplay and development-content options
4.MuServer/Sub-1/GameServer/Data/GameServerInfo - MOMU.iniINI19 recorded fieldsutf-8-sigRecorded file structure
Recorded file structure
Verify the active copy and owning role before editing. Recorded structure does not prove feature activation.
APPLICATION / RELOAD/reload spk
Open full tutorialApply on the owning role. Startup-only settings require a restart; spawn/event reloads can reset active state.
Field reference
Names and observations come from the supplied files. “Not established” means the unit/range/enum is not verified. Keep a known working value until confirmed.
| Section / parameter | Meaning and verified limits |
|---|---|
| GameServerInfo | Observed parameter CreateCharacterFullSkill. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter EnableHarmonySameSocket. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter BlessSoulRingPenAllow. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter BlessRingPenda1. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter BlessRingPenda2. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter BlessRingPenda3. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter BlessRingPenda4. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter SoulRingPenda1. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter SoulRingPenda2. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter SoulRingPenda3. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter SoulRingPenda4. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter JewelOfSoulResetLevel. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter MaxDameTop. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DamageReductRate. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter DameBossTop. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter CoinRenamed. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| GameServerInfo | Observed parameter AutoBlockIDScaner. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it. |
| DevMode | Activation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry. |
| DevMode | Activation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry. |
19 fields · 1 / 1
