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MOMUEMULATOR
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CONFIGURATION REFERENCE

GameServerInfo - Custom.ini

Custom attack, helper, store and optional systems

4.MuServer/Sub-1/GameServer/Data/GameServerInfo - Custom.ini
INI124 recorded fieldsutf-8-sigRecorded file structure
Recorded file structure

Verify the active copy and owning role before editing. Recorded structure does not prove feature activation.

APPLICATION / RELOAD/reload custom

Apply on the owning role. Startup-only settings require a restart; spawn/event reloads can reset active state.

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Field reference

Names and observations come from the supplied files. “Not established” means the unit/range/enum is not verified. Keep a known working value until confirmed.

Section / parameterMeaning and verified limits
GameServerInfoObserved parameter CustomShopMessageBox. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoActivation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry.
DevModeActivation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry.
DevModeActivation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry.

124 fields · 5 / 5

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Built around the supplied MOMU configuration snapshot. Reference entries flag alternate copies and unconfirmed fields. Match the guide to your deployed version; archived packages and live gameplay were not audited by publishing these pages.