Skip to content
MOMU EMULATOR THE SERVER OWNER’S LIBRARYNeed a hand? Get support ↗
MOMUEMULATOR
简体中文
CONFIGURATION REFERENCE

GameServerInfo - Custom.ini

Custom attack, helper, store and optional systems

4.MuServer/Sub-1/GameServer/Data/GameServerInfo - Custom.ini
INI124 recorded fieldsutf-8-sigRecorded file structure
Recorded file structure

Verify the active copy and owning role before editing. Recorded structure does not prove feature activation.

APPLICATION / RELOAD/reload custom

Apply on the owning role. Startup-only settings require a restart; spawn/event reloads can reset active state.

Open full tutorial

Field reference

Names and observations come from the supplied files. “Not established” means the unit/range/enum is not verified. Keep a known working value until confirmed.

Section / parameterMeaning and verified limits
GameServerInfoActivation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry.
GameServerInfoActivation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry.
GameServerInfoObserved parameter CustomRankUserType. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoActivation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry.
GameServerInfoObserved parameter CustomRankUserNoticeToAll. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoObserved parameter CustomRankUserNoticeToUser. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.
GameServerInfoActivation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry.
GameServerInfoActivation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry.
GameServerInfoActivation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry.
GameServerInfoActivation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry.
GameServerInfoAccount-tier 0 parameter for CustomPickEnable. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 1 parameter for CustomPickEnable. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 2 parameter for CustomPickEnable. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 3 parameter for CustomPickEnable. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 0 parameter for CustomPickRequireLevel. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 1 parameter for CustomPickRequireLevel. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 2 parameter for CustomPickRequireLevel. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 3 parameter for CustomPickRequireLevel. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 0 parameter for CustomPickRequireReset. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 1 parameter for CustomPickRequireReset. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 2 parameter for CustomPickRequireReset. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 3 parameter for CustomPickRequireReset. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 0 parameter for CustomPickRequireMoney. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 1 parameter for CustomPickRequireMoney. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 2 parameter for CustomPickRequireMoney. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoAccount-tier 3 parameter for CustomPickRequireMoney. AL0 is normal; AL1..AL3 are elevated account tiers. Units and limits belong to this specific setting.
GameServerInfoActivation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry.
GameServerInfoActivation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry.
GameServerInfoActivation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry.
GameServerInfoObserved parameter GuildWarehouseStatus. Its exact unit, accepted range or enum meaning is not established by the schema alone; retain a known working value and validate this module before changing it.

124 fields · 4 / 5

Learn how to apply a change

Built around the supplied MOMU configuration snapshot. Reference entries flag alternate copies and unconfirmed fields. Match the guide to your deployed version; archived packages and live gameplay were not audited by publishing these pages.