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CONFIGURATION REFERENCE

CustomVongQuay.xml

Lucky-wheel cost and reward pools

4.MuServer/Sub-1/Data/MOMU/CustomVongQuay.xml
XML30 recorded fieldsutf-8-sigRecorded file structure
Recorded file structure

Verify the active copy and owning role before editing. Recorded structure does not prove feature activation.

APPLICATION / RELOAD/reload spk

Apply on the owning role. Startup-only settings require a restart; spawn/event reloads can reset active state.

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Field reference

Names and observations come from the supplied files. “Not established” means the unit/range/enum is not verified. Keep a known working value until confirmed.

Section / parameterMeaning and verified limits
CustomVongQuayActivation flag where this file uses 0/1: 0 off, 1 on. Nested switches affect only that entry.
CustomVongQuayAnnouncement or firework presentation control. Some systems use modes rather than a simple boolean; retain documented enum values.
CustomVongQuayAnnouncement or firework presentation control. Some systems use modes rather than a simple boolean; retain documented enum values.
MessageStable identifier in this table. Keep references unique and consistent; its namespace depends on the file.
MessageDisplay text. Preserve format placeholders such as %s and %d; translate text without renaming technical attributes.
VongQuayDisplay text. Preserve format placeholders such as %s and %d; translate text without renaming technical attributes.
VongQuayLocal type selector. In an item row it often means category/index position; in a mission or reward row it selects behavior. Do not reuse enums from another system.
VongQuayStable identifier in this table. Keep references unique and consistent; its namespace depends on the file.
VongQuayWCoinC amount when this system uses the documented WC currency mapping; verify the local enum.
VongQuayWCoinP amount when this system uses the documented WP currency mapping; shown as FC in several MOMU interfaces.
VongQuayGoblin Point amount when this system uses the documented GP mapping.
VongQuayQuantity/amount or number of reward definitions according to the owning entry. Keep linked counts consistent.
ItemClient model reference or display size; matching client artwork/registrations are required.
ItemLocal type selector. In an item row it often means category/index position; in a mission or reward row it selects behavior. Do not reuse enums from another system.
ItemStable identifier in this table. Keep references unique and consistent; its namespace depends on the file.
ItemItem/character/requirement level according to the owning entry. Use the context and valid definition range.
ItemItem durability or stack-related creation value according to the item. In normal shops 0 requests calculated durability.
ItemItem option field. In ItemDrop.xml the *Option attributes reference option-generation groups; do not copy literal shop masks into them.
ItemItem option field. In ItemDrop.xml the *Option attributes reference option-generation groups; do not copy literal shop masks into them.
ItemAdditional item option value in this row. The encoding and maximum are file-specific; preserve a validated example.
ItemExcellent option encoding depends on this file: normal shop/XML item masks differ from classic item-bag option counts.
ItemAncient/set option selector; item must be registered in the matching set tables.
ItemSocket/slot data with file-specific encoding. Copy a validated entry and confirm empty-slot values for this format.
ItemSocket/slot data with file-specific encoding. Copy a validated entry and confirm empty-slot values for this format.
ItemSocket/slot data with file-specific encoding. Copy a validated entry and confirm empty-slot values for this format.
ItemSocket/slot data with file-specific encoding. Copy a validated entry and confirm empty-slot values for this format.
ItemSocket/slot data with file-specific encoding. Copy a validated entry and confirm empty-slot values for this format.
ItemSocket bonus option field. Verify socket eligibility and use the item format’s valid bonus value.
ItemItem lifetime/expiry field in the custom shop format. Confirm the unit in this system before creating timed items.
ItemRate/weight with a system-specific scale. Do not assume every Rate is a 0..100 percentage.

30 fields · 1 / 1

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Built around the supplied MOMU configuration snapshot. Reference entries flag alternate copies and unconfirmed fields. Match the guide to your deployed version; archived packages and live gameplay were not audited by publishing these pages.