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PRACTICAL TUTORIAL / 244 min read · Beginner

Configure Reset, Master Reset and non-reset play

Reset and Master Reset have separate conditions, costs, counters and point policies. A non-reset preset is optional; its presence does not mean it is active.

Recorded procedureEdition 2.0 · English / 简体中文
01 / WHAT YOU WILL LEARN

The outcome to aim for

Reset and Master Reset have separate conditions, costs, counters and point policies. A non-reset preset is optional; its presence does not mean it is active.

Success check: Record level, reset counters, Master counters, stats, points, quest state, skills and money before/after; relog to confirm persistence.

Before you start

Read the complete procedure and its version notes. Record the affected server role and keep an untouched backup outside scanned data folders.

ScopeTeaching examples and recorded structures. Application and gameplay must be verified on your deployed version.

Files you need

VISUAL WALKTHROUGH

One step at a time

  1. STEP 1

    Inspect Command.txt to locate the active Reset and Master Reset command labels and permissions. Keep aliases connected to stable command indexes.

  2. STEP 2

    For each AL tier, configure CommandResetLevel, Money, Limit, StartLevel and Point together. Check day/week/month limits and table-based overrides.

  3. STEP 3

    Decide deliberately whether quests, skills and DL Command points are retained. Do not copy Master Reset settings into Reset keys; they are separate operations.

  4. STEP 4

    Apply /reload command and /reload util when their respective files changed. Test at one level below the requirement, at the requirement, with insufficient Zen and with the expected balance.

  5. STEP 5

    For non-reset play, read Presets/NonResetClassic/Installation.txt first. It can include character defaults and SQL changes; merge intentionally rather than replacing private configuration wholesale.

Apply the real change

Use the load method stated in the steps for this system. Startup-only settings require a planned restart. The reload finder below shows recorded groups; confirm whether the particular field is startup-only.

Find the file’s reload instructions →

Verify the result in game

Record level, reset counters, Master counters, stats, points, quest state, skills and money before/after; relog to confirm persistence.

If the expected result is missing, restore the backed-up files and repeat the same reload/restart before adding another change.

Built around the supplied MOMU configuration snapshot. Reference entries flag alternate copies and unconfirmed fields. Match the guide to your deployed version; archived packages and live gameplay were not audited by publishing these pages.