Daily missions and login rewards
DailyMissions.xml contains account/day assignments, login rewards and a full-completion reward. This differs from the sequential WinQuest system.
The file exists, but its runtime loader was not found in the inspected version. Verify support before offering the feature.
The outcome to aim for
DailyMissions.xml contains account/day assignments, login rewards and a full-completion reward. This differs from the sequential WinQuest system.
Success check: Test the daily rollover in a test environment; do not change the production machine clock to force it.
Before you start
Read the complete procedure and its version notes. Record the affected server role and keep an untouched backup outside scanned data folders.
Files you need
One step at a time
- STEP 1
Enable controls the system; ResetHour controls its daily reset setting. AssignmentCount chooses the number assigned and AssignmentScope identifies the scope. Keep enough distinct valid templates for the requested count.
- STEP 2
Each Mission needs a unique Id and a supported Type. Target is the required progress, while reward fields describe the payout. Preserve Group rules to avoid unintended duplicate assignments.
- STEP 3
DailyLogin and CompletionBonus are separate rewards. CompletionBonus Required should be attainable under the assignment policy. Delivery Mode determines where items are delivered.
- STEP 4
After a planned restart or the verified reload path for this module, test with two characters of one account and another separate account. Confirm the intended account scope and one-time reward behavior.
Progress is saved only in this browser. Completion is your learning record, not proof of a live server change.
Apply the real change
Use the load method stated in the steps for this system. Startup-only settings require a planned restart. The reload finder below shows recorded groups; confirm whether the particular field is startup-only.
Find the file’s reload instructions →Verify the result in game
Test the daily rollover in a test environment; do not change the production machine clock to force it.
If the expected result is missing, restore the backed-up files and repeat the same reload/restart before adding another change.
Dependencies & important details
This file is present in the package, but no runtime loading reference was found in the inspected GameServer version. Verify support on your deployed build before offering this feature to players.
